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Magic cauldron

Magic cauldron…

A simple simulation of a liquid, we can find out in a witch’s pot.

I had an emitter, with bubble particles.

The interaction with the wave surface (animated with a procedural texture displacement and a move animation) created dynamic painted zone.

As a result, with the help of the dynamic painting tool in Blender, it was easy to make this effect of big bubble pop on the surface.

Finally, when I mixed this two surface animation, I had a relative-complex looking surface animation, with different levels of animation.

I made this sequence for a friend’s movie but the film never came out…

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